Ios ld warning ignoring file

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2020-03-28 20:45

When I export it to Xcode, I am getting 201 errors, as apparently Xcode is ignoring the libiPhonelib. a library due to wrong architecture. In Unity, I export the project with the following: The project in Xcode is target to iOS 7. 0 and the architectures are:I am getting below warning ld: warning: ignoring file [pathlibMAKit. a, missing required architecture i386 in file Undefined symbols for architecture i386: ios ld warning ignoring file

My iOS app has multiple projects, including several PCL projects. Whenever I build for the app store, I am seeing over a hundred warnings like this:

ios ld warning

I'm trying to compile a project developed in C language for iOS devices. It uses custom library file, libcurl, libcrypto, libssl and libpthread. I have successfully compiled it Aug 03, 2015 Hello i am facing hell lot of problems while deploying game on iOS. i have used couple of soomla, plugin and chartboost plugin with the game. usingios ld warning ignoring file I get this error when trying to link may app on iOS: ld: warning: ignoring file file was built for archive which is not the

Free Ios ld warning ignoring file

also i think this problem is related if the project is being run on a simulator. the architecture x8664 is i think needed for the iOS simulator as it is running on the PC. ios ld warning ignoring file Architectures: Standard Architectures(armv7, arm64) (ARCHESSTANDARD) Base SDK: Latest iOS(8. 1) Valid Architectures: arm64, armv7, armv7s IOS Deployment Target: iOS 6. 0 Recently I updated my OS to Yosemite and XCode from 6. 0 to 6. 1. I have searched on Stackoverflow for this question which refer to XCode 5. 1 and tried Aug 28, 2015 Hello, I'm new to Air development and creating a ios native extension for my flex mobile project. I want to include third party frameworks such as